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	<title>philtre.org &#187; website</title>
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	<link>http://www.philtre.org</link>
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		<title>East Art Map Online</title>
		<link>http://www.philtre.org/east-art-map-online/</link>
		<comments>http://www.philtre.org/east-art-map-online/#comments</comments>
		<pubDate>Sun, 14 Nov 2004 11:00:04 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Art Collaborations]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 7]]></category>
		<category><![CDATA[Irwin]]></category>
		<category><![CDATA[Renderspace]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/east-art-map-online/</guid>
		<description><![CDATA[Description
East Art Map Online is a joint effort between the artist group Irwin and Renderspace &#8211; Pristop Interactive, the production company I was working for at the time, to bring the East Art Map to the internet as an interactive collaborative database. It allows visitors to post comments, suggest replacements for individual works and read [...]]]></description>
			<content:encoded><![CDATA[<h3>Description</h3>
<p><img src="/files/work/art/eam_cube.gif" alt="East Art Map Online" width="200" height="230" /><a href="http://www.eastartmap.org">East Art Map Online</a> is a joint effort between the artist group <a href="http://www.nskstate.com/irwin/">Irwin</a> and <a href="http://www.renderspace.si">Renderspace &#8211; Pristop Interactive</a>, the production company I was working for at the time, to bring the East Art Map to the internet as an interactive collaborative database. It allows visitors to post comments, suggest replacements for individual works and read news and articles by participating curators.</p>
<p>The project &#8220;East Art Map &#8211; A (Re)Construction of the History of Contemporary Art in Eastern Europe&#8221; was initiated in 2001 by the Slovenian artist group Irwin. The &#8220;East Art Map&#8221; (EAM)  aims at critically (re)constructing the history of art in Eastern Europe between 1945 and the present beyond ex-Socialist &#8216;official&#8217; chronicles, national legend formation and fragmented information present in the West.</p>
<p><span id="more-61"></span></p>
<h3>Execution</h3>
<p>Flash 7 frontend. Data (structure, text, images, video) is loaded dynamically via PHP 5/MySQL 4.1 backend.<br />
Custom Content Management System written in PHP 5.</p>
<h3>Involvement</h3>
<ul>
<li><strong>Website concept, structure and design</strong> /w <a href="http://hyperhandsome.com">Matevž Klajnšek</a></li>
<li><strong>Backend programming</strong></li>
<li><strong>Content Management System</strong> /w Marko Novak</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/east-art-map-online/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Martin Bricelj: Memory</title>
		<link>http://www.philtre.org/martin-bricelj-memory/</link>
		<comments>http://www.philtre.org/martin-bricelj-memory/#comments</comments>
		<pubDate>Tue, 15 Jun 2004 05:00:24 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Art Collaborations]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 7]]></category>
		<category><![CDATA[Flash 8]]></category>
		<category><![CDATA[interactive installation]]></category>
		<category><![CDATA[Martin Bricelj]]></category>
		<category><![CDATA[tabletop game]]></category>
		<category><![CDATA[website]]></category>
		<category><![CDATA[X-Keys]]></category>

		<guid isPermaLink="false">http://philtre.org/memory/</guid>
		<description><![CDATA[Description:
Memory is an interactive installation dealing with the random imagery that affects our everyday life in the urban environment.

Exhibitions:

15.06.2004 &#8211; 19.06.2004 Škuc Gallery, Ljubljana
09.09.2004 &#8211; 12.09.2004 The Belgrade Youth Cultural Center Gallery, Belgrade

Execution:
An X-Keys based interactive intallation with a top projection of a Flash 7 standalone application.
Involvement:

Flash animation and programming

Thoughts:
We are not very clear on [...]]]></description>
			<content:encoded><![CDATA[<h3>Description:</h3>
<p><img src="/files/work/art/memory_interface.jpg" alt="Memory" width="200" height="200" /><a href="http://www.memoryplay.com">Memory</a> is an interactive installation dealing with the random imagery that affects our everyday life in the urban environment.</p>
<p><span id="more-55"></span></p>
<h3>Exhibitions:</h3>
<ul>
<li>15.06.2004 &#8211; 19.06.2004 <a href="http://www.galerija.skuc-drustvo.si">Škuc Gallery, Ljubljana</a></li>
<li>09.09.2004 &#8211; 12.09.2004 <a href="http://www.dob.co.yu">The Belgrade Youth Cultural Center Gallery, Belgrade</a></li>
</ul>
<h3>Execution:</h3>
<p>An <a href="http://www.xkeys.com">X-Keys</a> based interactive intallation with a top projection of a Flash 7 standalone application.</p>
<h3>Involvement:</h3>
<ul>
<li><strong>Flash animation and programming</strong></li>
</ul>
<h3>Thoughts:</h3>
<p><img src="/files/work/art/memory_installation_1.jpg" alt="Memory intallation at Škuc" width="200" height="150" class="cleared" />We are not very clear on how our memory works. From our experience, long forgotten memories are accessed using different cues, mostly visual. These cues are rarely straightforward images of objects that we instantly recognize. Usually, they are small abstract snippets that, by themselves wouldn&#8217;t make much sense. On the other hand, they can much more clearly convey a feeling  or a state of mind. Martin&#8217;s Memory deals with these visual cues in a playful manner, arranging the visual cues that trigger his memories randomly, enabling the visitor a glimpse into his inner reflection of the visually saturated urban environment in which he lives.</p>
<p><img src="/files/work/art/memory_installation_2.jpg" alt="Visitors playing Memory" width="200" height="150" class="cleared" />In <em>American Beauty</em>, Ricky explains his obsessive videotaping of the seemingly most insignificant curiosity with the line &#8220;I need to remember&#8221;. The need to remember is becoming an obsession to the modern man, where he can barely distingush his own life from the world artificially created by the media. In a struggle to exist in a life where everything is referenced as a line from a movie or part of a pop song, the photographs that we take and the videos that we tape serve to create our own biography, the movie of our life.</p>
<p>Martin&#8217;s reconstruction of his Memory goes even further. The visual cues that he presents in the installation brings up the question: Are most of our memories today tied together with commercial brands and logos?1</p>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/martin-bricelj-memory/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Polo Cool &amp; Family</title>
		<link>http://www.philtre.org/polo-cool-family-game/</link>
		<comments>http://www.philtre.org/polo-cool-family-game/#comments</comments>
		<pubDate>Tue, 09 Mar 2004 11:00:22 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Client Work]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 5]]></category>
		<category><![CDATA[Flash 6]]></category>
		<category><![CDATA[Renderspace]]></category>
		<category><![CDATA[Volkswagen Slovenia]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/polo-cool-family/</guid>
		<description><![CDATA[Cool&#038;Family is an edition of Polo with semi-automatic air-conditioning, so the ad featured penguins (the other obvious choice would be eskimos).
The goal of the game is to drop all the penguins into the car. Big ones throug the front doors and little ones throug the back doors. When there are too many of them inside, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/files/work/renderspace/polo_cool_and_family.jpg" alt="Polo Cool&#038;Family" width="150" height="125" />Cool&#038;Family is an edition of Polo with semi-automatic air-conditioning, so the ad featured penguins (the other obvious choice would be eskimos).</p>
<p>The goal of the game is to drop all the penguins into the car. Big ones throug the front doors and little ones throug the back doors. When there are too many of them inside, you have to turn up the cooling, so that they don&#8217;t run out.</p>
<p>I thought this project was going to be one more thing on the assembly line, but I had quite a few laughs animating the penguins and everybody went crazy for the game.<br />
<a href="javascript:popup('/files/work/renderspace/polo/index.html', 'polo', 550, 440);"><br />
Launch game</a></p>
<p><span id="more-51"></span></p>
<h3>Producer:</h3>
<p>Renderspace</p>
<h3>Client:</h3>
<p>Volkswagen Slovenija</p>
<h3>Execution:</h3>
<p>Initially Flash 5 with Quicktime embedded in a carefully positioned HTML layer. Later reworked into pure Flash 6. The data is dynamically loaded from static XML files.</p>
<h3>Status:</h3>
<p>Offline</p>
<h3>Involvement:</h3>
<ul>
<li><strong>Flash animation and programming</strong></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/polo-cool-family-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Subrina</title>
		<link>http://www.philtre.org/subrina-website/</link>
		<comments>http://www.philtre.org/subrina-website/#comments</comments>
		<pubDate>Tue, 02 Mar 2004 11:00:52 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Client Work]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 6]]></category>
		<category><![CDATA[Ilirija]]></category>
		<category><![CDATA[Renderspace]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/subrina-website/</guid>
		<description><![CDATA[Subrina is one of those brands that just won&#8217;t give up. I remember it used to be the name of Ilirija&#8217;s hair conditioner back in socialist Yugoslavia. Acutally, the name Subrina was used as a synonym for hair-conditioner becuase it was the only one on the market. It has recently been redesigned and expanded into [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/files/work/renderspace/subrina.jpg" alt="Subrina" width="150" height="180" />Subrina is one of those brands that just won&#8217;t give up. I remember it used to be the name of Ilirija&#8217;s hair conditioner back in socialist Yugoslavia. Acutally, the name Subrina was used as a synonym for hair-conditioner becuase it was the only one on the market. It has recently been redesigned and expanded into a whole hair product line including shampoos, styling gels and waxes, hair colors etc. By the way, if you need a really really really strong styling gel, try Ilirija&#8217;s Ehogel.</p>
<p>The idea for the site was to create an online simulation of a fashion magazine. I find it cool because it reminds me more of those magazines that you read while you&#8217;re waiting for your haircut at the Lassana hair salon. It features a product-line spread, make-overs, style tips, prize-winning opinion polls, desktops and so on. The plan was also to have all sorts of gadgets that you usually find in magazines, but all we ever did was the complimentary shampoo sample that&#8217;s glued to page 2 of the first 2 issues.</p>
<p>The issues are all designed manually in flash, but the system was devised so that the designer can add and update the content himself, without my help.</p>
<h3>URL:</h3>
<p><a href="http://www.subrina.si">http://www.subrina.si</a></p>
<p><span id="more-50"></span></p>
<h3>Producer:</h3>
<p>Renderspace</p>
<h3>Client:</h3>
<p>Ilirija</p>
<h3>Execution:</h3>
<p>Flash 6.</p>
<h3>Status:</h3>
<p>Online</p>
<h3>Involvement:</h3>
<ul>
<li><strong>Flash animation and programming</strong></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/subrina-website/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Damijan Kracina: Proteusfont.org</title>
		<link>http://www.philtre.org/proteusfont-org/</link>
		<comments>http://www.philtre.org/proteusfont-org/#comments</comments>
		<pubDate>Fri, 25 Jul 2003 11:00:37 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Art Collaborations]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 6]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/proteusfont-org/</guid>
		<description><![CDATA[Description
Proteusfont.org is a guestbook that displays its entries using Damijan Kracina&#8217;s Proteusfont typography.
The very nice and simple design, done by Ajdin, was rather easy to implement. The guestbook entries are parsed character by character, dynamically attaching Proteusfont glyphs to the display area.

Execution
A Flash 6 based website with a PHP backend.
Involvement:

Frontend production

Thoughts:
Continuing his endangered species theme, [...]]]></description>
			<content:encoded><![CDATA[<h3>Description</h3>
<p><img src="/files/work/art/proteusfont.jpg" alt="Proteusfont.org" width="250" height="85" /><a href="http://proteusfont.org">Proteusfont.org</a> is a guestbook that displays its entries using Damijan Kracina&#8217;s Proteusfont typography.</p>
<p>The very nice and simple design, done by Ajdin, was rather easy to implement. The guestbook entries are parsed character by character, dynamically attaching Proteusfont glyphs to the display area.</p>
<p><span id="more-42"></span></p>
<h3>Execution</h3>
<p>A Flash 6 based website with a PHP backend.</p>
<h3>Involvement:</h3>
<ul>
<li><strong>Frontend production</strong></li>
</ul>
<h3>Thoughts:</h3>
<p>Continuing his endangered species theme, Damijan Kracina&#8217;s Proteusfont.org continues the story of the olm as typography. The olm <em>(Proteus anguinus)</em> is the only living cave-dwelling amphibian in Europe and as such is considered a living fossil. The blind little salamander that resides only in the Karst region is an important part of Slovenian national heritage and is a big tourist curiosity at the Postojna cave. Because it&#8217;s skin lacks pigmentation and it&#8217;s eyes are overgrown with skin, its eerie resemblance to a human fetus earned it the name &#8220;the human fish&#8221;. It is this quality that I think makes it so important in Damijan&#8217;s work, because it provokes meditation on humans as an endangered species.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/proteusfont-org/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Agencija 41</title>
		<link>http://www.philtre.org/agencija-41-website/</link>
		<comments>http://www.philtre.org/agencija-41-website/#comments</comments>
		<pubDate>Sun, 20 Apr 2003 11:00:20 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Client Work]]></category>
		<category><![CDATA[Agencija 41]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 6]]></category>
		<category><![CDATA[Renderspace]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/agencija-41-website/</guid>
		<description><![CDATA[Agencija 41 is one of the better and more successful advertising agencies in Slovenia. This is why, they felt no need to present themselves online with anything else than their work. No introduction, no explanation, just their latest projects and clients. While the interface was very minimalistic, graphically, the site structure has many levels. The [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/files/work/renderspace/agencija41.gif" alt="Agencija 41" width="135" height="60" />Agencija 41 is one of the better and more successful advertising agencies in Slovenia. This is why, they felt no need to present themselves online with anything else than their work. No introduction, no explanation, just their latest projects and clients. While the interface was very minimalistic, graphically, the site structure has many levels. The site features also a video player for TV ads and an MP3 player for radio ads.</p>
<p>While it looks simple enough to produce, the project is a classic example of how too many cooks spoil the broth. There was a lot of power-play and politics involved during production, we had the site almost finished when it was trashed and completely redesigned. But eventually the situation cooled down and Matevž and I started communicating directly to creative and technical teams of Agencija 41 and finished the site so that everybody was pleased. The best thing is to cut out the middle man where creative and technical work is involved.</p>
<p>Since it wasn&#8217;t going to be hosted at Renderspace and Agencija 41 wanted full control over the site administration, I had to come up with a cheap and not overly complicated solution for producing video and audio conversion. This meant creating small stand-alone applications for batch processing using mostly open-source. And of course teaching the site administrator to use all the software.</p>
<h3>URL:</h3>
<p><a href="http://www.agencija41.si">http://www.agencija41.si</a></p>
<p><span id="more-40"></span></p>
<h3>Producer:</h3>
<p>Odiseja / Renderspace</p>
<h3>Client:</h3>
<p>Agencija 41</p>
<h3>Execution:</h3>
<p>Flash 6 with a PHP backend and open-source media conversion tools. Images, video and audio is dynamically loaded into Flash.</p>
<h3>Status:</h3>
<p>Online</p>
<h3>Involvement:</h3>
<ul>
<li><strong>Flash animation and programming</strong></li>
<li><strong>Media conversion solution</strong></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/agencija-41-website/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MTV Journal</title>
		<link>http://www.philtre.org/mtv-journal/</link>
		<comments>http://www.philtre.org/mtv-journal/#comments</comments>
		<pubDate>Tue, 11 Mar 2003 11:00:12 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Client Work]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 6]]></category>
		<category><![CDATA[MTV Networks Europe]]></category>
		<category><![CDATA[Renderspace]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/mtv-journal/</guid>
		<description><![CDATA[MTV Journal was supposed to be an online community for MTV viewers. The user gets their own journal, which they can personalize and vote for videos on each of the four MTV charts.
However, the site wasn&#8217;t done with the right enthusiasm from any of the involved parties, so it kind of died down before it [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/files/work/renderspace/mtvjournal.jpg" alt="MTV Journal" width="250" height="180" />MTV Journal was supposed to be an online community for MTV viewers. The user gets their own journal, which they can personalize and vote for videos on each of the four MTV charts.</p>
<p>However, the site wasn&#8217;t done with the right enthusiasm from any of the involved parties, so it kind of died down before it even started.</p>
<h3>URL:</h3>
<p><a href="http://www.mtvjournal.net">http://www.mtvjournal.net</a></p>
<p><span id="more-38"></span></p>
<h3>Producer:</h3>
<p>Renderspace</p>
<h3>Client:</h3>
<p>MTV Networks Europe</p>
<h3>Execution:</h3>
<p>Flash 6 with a PHP powered backend.</p>
<h3>Status:</h3>
<p>Online</p>
<h3>Involvement:</h3>
<ul>
<li><strong>Flash animation and programming</strong></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/mtv-journal/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Moderna Galerija Ljubljana / Museum of Modern Art Ljubljana</title>
		<link>http://www.philtre.org/moderna-galerija-website/</link>
		<comments>http://www.philtre.org/moderna-galerija-website/#comments</comments>
		<pubDate>Mon, 13 Jan 2003 11:00:57 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Client Work]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 5]]></category>
		<category><![CDATA[Moderna Galerija Ljubljana]]></category>
		<category><![CDATA[Parsek]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/moderna-galerija-website/</guid>
		<description><![CDATA[My involvement in the production of this website was rather low. I did was a calendar application for the programme section, but apparently, they don&#8217;t use it at all, so it&#8217;s empty all the time. I believe the rest of the site was done by Fry and Boris.
I think this was Parsek&#8217;s first site running [...]]]></description>
			<content:encoded><![CDATA[<p>My involvement in the production of this website was rather low. I did was a calendar application for the programme section, but apparently, they don&#8217;t use it at all, so it&#8217;s empty all the time. I believe the rest of the site was done by Fry and Boris.</p>
<p>I think this was Parsek&#8217;s first site running on the CP2 architecture.</p>
<h3>URL:</h3>
<p><a href="http://www.mg-lj.si">http://www.mg-lj.si</a></p>
<p><span id="more-37"></span></p>
<h3>Producer:</h3>
<p>Parsek</p>
<h3>Client:</h3>
<p>Moderna Galerija Ljubljana (Museum of Modern Art Ljubljana)</p>
<h3>Execution:</h3>
<p>Flash 5 enhanced DHTML-based layout with a CP2 backend.</p>
<h3>Status:</h3>
<p>Online</p>
<h3>Involvement:</h3>
<ul>
<li><strong>Flash calendar application design and programming</strong></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/moderna-galerija-website/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nordcross</title>
		<link>http://www.philtre.org/nordcross-website/</link>
		<comments>http://www.philtre.org/nordcross-website/#comments</comments>
		<pubDate>Wed, 02 Oct 2002 11:00:07 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Client Work]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 5]]></category>
		<category><![CDATA[Flash 6]]></category>
		<category><![CDATA[Nordcross]]></category>
		<category><![CDATA[Parsek]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/nordcross-website/</guid>
		<description><![CDATA[I think this was one of the coolest websites we did at Parsek. Nordcross is a production company of Igor Zupe and Sašo Podgoršek who have done a lot of cool stuf for NSK over the years. We tried to get away from the standard website interface and create something more experimental. The result was [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/files/work/parsek/nordcross.gif" alt="Nordcross" width="80" height="80" />I think this was one of the coolest websites we did at Parsek. Nordcross is a production company of Igor Zupe and Sašo Podgoršek who have done a lot of cool stuf for NSK over the years. We tried to get away from the standard website interface and create something more experimental. The result was pretty cool, especially for those times, and it was a big technical achievement, since it was done with the new Flash 5 and featured QuickTime video. Although the two had been used before, the all-flash site with QuickTime seemingly embedded into it was a breakthrough at the time. After some time, when new browsers came out, the &#8220;video over flash&#8221; didn&#8217;t work anymore, so I decided to try to rebuild the site in Flash 6 as an exercise, enabling the viewing of videos again by using the new video feature in Flash. The site was designed by <a href="http://nudo.nu">Ozi</a>, the video preview animations were done by <a href="http://cicifoo.net">Žiga</a>, the desktops were done by both of them, and the background music was provided by 300.000 V.K.</p>
<h3>URL:</h3>
<p><a href="http://www.nordcross.com">http://www.nordcross.com</a></p>
<p><span id="more-33"></span></p>
<h3>Producer:</h3>
<p>Parsek</p>
<h3>Client:</h3>
<p>Nordcross</p>
<h3>Execution:</h3>
<p>Initially Flash 5 with Quicktime embedded in a carefully positioned HTML layer. Later reworked into pure Flash 6. The data is dynamically loaded from static XML files.</p>
<h3>Status:</h3>
<p>Online</p>
<h3>Involvement:</h3>
<ul>
<li><strong>Flash animation and programming</strong></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.philtre.org/nordcross-website/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>Renault.si (2002)</title>
		<link>http://www.philtre.org/renault-slovenija-website-2002/</link>
		<comments>http://www.philtre.org/renault-slovenija-website-2002/#comments</comments>
		<pubDate>Tue, 24 Sep 2002 11:00:31 +0000</pubDate>
		<dc:creator>philtre</dc:creator>
				<category><![CDATA[Client Work]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 5]]></category>
		<category><![CDATA[Parsek]]></category>
		<category><![CDATA[Renault Slovenia]]></category>
		<category><![CDATA[Revoz]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://philtre.org/renault-website-v2/</guid>
		<description><![CDATA[After heavy negotiations between Parsek and Renault Slovenija, they agreed on redesigning their existing and very out-of-date website.  I think this is one of the sites I&#8217;m most proud of, becuase by then, I had enough experience with what should be done dynamically and how. It was a big step forward in the sense [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/files/work/parsek/renault_v2.jpg" alt="Renault Slovenija" width="300" height="175" />After heavy negotiations between Parsek and Renault Slovenija, they agreed on redesigning their existing and very out-of-date website.  I think this is one of the sites I&#8217;m most proud of, becuase by then, I had enough experience with what should be done dynamically and how. It was a big step forward in the sense that the structure was so well planned, that there is still no need to replace the site.</p>
<p>In addition, it makes very good use of the internet as a medium, offering many different services that makes life at least a bit easier for owners (and future owners) of Renault vehicles. It&#8217;s definitely not an advertising site, but a service for their customers.</p>
<p>In spite of huge amounts of content on the site, it looks light and it&#8217;s easy to navigate. What I like most about it is that, once it was done, there was never any need to modify the site&#8217;s skeleton. The textual and visual content is fed via JSP generated XML and managed through Parsek&#8217;s SeeEdit CMS. How the site&#8217;s layout works is cross-browser voodoo that only Fry can do.</p>
<h3>URL:</h3>
<p><a href="http://www.renault.si">http://www.renault.si</a></p>
<p><span id="more-32"></span></p>
<h3>Producer:</h3>
<p>Parsek</p>
<h3>Client:</h3>
<p>Revoz</p>
<h3>Execution:</h3>
<p>Dynamic-data Flash 5 and HTML, tied together with DHTML layers and Javascript. tied together Frame-based HTML with Flash 4 menus and animations. The content was managed by one of the first incarnations of Parsek&#8217;s SeeEdit client, fed to the frontend via ASP.</p>
<h3>Status:</h3>
<p><strong>Online</strong></p>
<h3>Involvement:</h3>
<ul>
<li><strong>Site concept, structure and design</strong> /w others</li>
<li><strong>Flash animation and programming</strong></li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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