Description:
Memory is an interactive installation dealing with the random imagery that affects our everyday life in the urban environment.
Exhibitions:
- 15.06.2004 – 19.06.2004 Škuc Gallery, Ljubljana
- 09.09.2004 – 12.09.2004 The Belgrade Youth Cultural Center Gallery, Belgrade
Execution:
An X-Keys based interactive intallation with a top projection of a Flash 7 standalone application.
Involvement:
- Flash animation and programming
Thoughts:
We are not very clear on how our memory works. From our experience, long forgotten memories are accessed using different cues, mostly visual. These cues are rarely straightforward images of objects that we instantly recognize. Usually, they are small abstract snippets that, by themselves wouldn’t make much sense. On the other hand, they can much more clearly convey a feeling or a state of mind. Martin’s Memory deals with these visual cues in a playful manner, arranging the visual cues that trigger his memories randomly, enabling the visitor a glimpse into his inner reflection of the visually saturated urban environment in which he lives.
In American Beauty, Ricky explains his obsessive videotaping of the seemingly most insignificant curiosity with the line “I need to remember”. The need to remember is becoming an obsession to the modern man, where he can barely distingush his own life from the world artificially created by the media. In a struggle to exist in a life where everything is referenced as a line from a movie or part of a pop song, the photographs that we take and the videos that we tape serve to create our own biography, the movie of our life.
Martin’s reconstruction of his Memory goes even further. The visual cues that he presents in the installation brings up the question: Are most of our memories today tied together with commercial brands and logos?1
Tags: Flash, Flash 7, Flash 8, interactive installation, Martin Bricelj, tabletop game, website, X-Keys