philtre: scars on 45

July 21st, 2007

scars on 45Scars on 45 is without a doubt my best work yet. It took a long time to put together and the tracklist went through many changes before it felt completely right. Nearly all the songs have been re-edited and the mix features some new mash-ups I did only for this mix. The lack of time to work on it was pretty frustrating, but it certainly paid off in the end, when Radio FM4 invited me to play it exclusively at their high-profile show La Boum de Luxe.

Read the rest of this entry »

East Art Map Online

November 14th, 2004

Description

East Art Map OnlineEast Art Map Online is a joint effort between the artist group Irwin and Renderspace – Pristop Interactive, the production company I was working for at the time, to bring the East Art Map to the internet as an interactive collaborative database. It allows visitors to post comments, suggest replacements for individual works and read news and articles by participating curators.

The project “East Art Map – A (Re)Construction of the History of Contemporary Art in Eastern Europe” was initiated in 2001 by the Slovenian artist group Irwin. The “East Art Map” (EAM) aims at critically (re)constructing the history of art in Eastern Europe between 1945 and the present beyond ex-Socialist ‘official’ chronicles, national legend formation and fragmented information present in the West.

Read the rest of this entry »

Vuk Ćosić & Davor Bauk: Velika Slovenija (Big Slovenia)

October 5th, 2004

Description:

Velika Slovenija / Big SloveniaThe project Big Slovenia explores the visual appearance of Slovenian territory on the maps of Europe and the world. Based on initial findings, the Republic of Slovenia is very decorative.

Read the rest of this entry »

Vuk Ćosić: History of Art for the Intelligence Community (Cezanne)

September 14th, 2004

Description:

The Cezanne Carnivore clientHistory of Art for the Intelligence Community is a series of Carnivore clients using classic paintings by Cezanne, Malevich, Warhol, Van Gogh and Mategna, dynamically modified to show certain events across the observed network.

Read the rest of this entry »

Martin Krpan

July 18th, 2004

Martin Krpan splash screenI did this game with the Hikikomori studio for the Slovenian Government as part of an educational portal for children. The main character, Martin Krpan, was taken from a famous Slovenian tale by Fran Levstik about a salt smuggler that is invited to Vienna by the emperor to fight against a generally unpleasant giant Brdavs.
In this modern adaptation, our hero travels through the beaurocratic maze of the Slovenian government, each level representing a different ministry where Krpan has to collect trucker’s permits, while answering trivia about the government and avoiding obstacles. I provided the game logic, engine and worked with Jure from Comland to tie it to the backend, while all levels and characters were designed and animated by Aljoša and Aron from Hikikomori.

I wonder if this game will ever see the light of day, especially since the last elections.

Read the rest of this entry »

SCT CD-ROM

July 15th, 2004

SCT presentation CDThis was a simple presentation CD for SCT. The requirement was, that they must be able to edit the contents of the presentation themselves. Since most people don’t know about XML or HTML, I had to come up with a way for them to change the sturcture and content without typing markup tags manually. So I created an HTML and XML tree editor for them, but they still insisted I show them how to use it. Well, as it turned out, I left the company soon after that, and although I was willing to do it afterwards, it never happened.

Read the rest of this entry »

Lumpi’s games

June 17th, 2004

Lumpijeve igrice / Lumpi's GamesMercator’s Lumpi brand is aimed at their youngest customers and it’s aggressive product line features everything from baby-care products and school accessories to chocolate, cereals, candy and non-alcoholic champagne for kids(!)

The Lumpi website is also targeted at the young ones, offering cute and easy games for them to play with. Matevž and I came up with the first three, which were just re-packaged versions of classic games: Puzzle, Simon and Memory. After all, re-packaging classic brands is what Mercator does best.

URL:

http://www.lumpi.si

Read the rest of this entry »

Martin Bricelj: Memory

June 15th, 2004

Description:

MemoryMemory is an interactive installation dealing with the random imagery that affects our everyday life in the urban environment.

Read the rest of this entry »

Telekom Svetovno

April 21st, 2004

Telekom SvetovnoThe first prize for the lucky person that finished all 5 levels and was selected randomly from a prize draw was a trip around the world for two people. So the concept was basically, 5 different games that take you an a trip around the world.

I programmed the game’s skeleton, which included a user profile system and scoreboard. I also did the first level of the game, which was basically flying a plane and collecting orange blobs for points.

URL:

http://www.telekom.si/svetovno/

Read the rest of this entry »

ona-on.com TV ad

April 15th, 2004

ona-on.comI knew some of the guys from VenetiCOM from before, but I had no idea they were running an online dating portal. I’m usually very sceptical towards such communities, but when I visited them, I saw why it worked for them. They were constantly animating their visitors, chatting with them, organizing social events and group activities. I was very inspired by their enthusiasm and positive attitude.

When they got a chance to advertise ona-on.com on TV, they asked me if I would make a 30 second TV ad for them. I aggreed to help them, but since they didn’t have any material, except photographs from the events and we didn’t have time for elaborate animations, I decided, we would do screen-captures of Luka using the portal and use that and the photos as material.

The other problem was the music. The only music they could provide in such a short time was by a band from Trbovlje that played some kind of quasi-deep cheezy 80s rock. At first I thought, “oh, it’s gonna be that kind of a commercial”, but then I rethought it and decidet to do the music myself. So I took a few riffs and a vocal from their song, sliced everything up, introduced some beats and remixed everything into something very disco-ish.

At first, they were a bit shocked, but I think they liked it eventually.

Read the rest of this entry »